AI Insights · Timothy · January 2023
Top 5 3D Anime Games on Android in France Q4 2022
Discover the performance trends of the top 5 3D anime games on Android in France during Q4 2022, based on data from Sensor Tower.
The fourth quarter of 2022 showed significant activity for the top 3D anime games on the Android platform in France. Here's a closer look at the performance of these games, based on data from Sensor Tower.
Master League - Survivor.io from Iceberg Game exhibited a strong revenue growth throughout the quarter. Weekly revenue started at around $2.2K at the end of September and peaked at approximately $28.7K in the final week of December. Weekly downloads saw a sharp decline from nearly 46K in late September to about 2.1K by the end of November, followed by a recovery to around 12.4K in the last week of December. The game’s weekly active users also fluctuated, starting at 33.6K and reaching a high of 57.2K at the end of October, before settling at 42.5K in the final week of December.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a robust presence with significant weekly revenue, peaking at about $239.9K at the end of September and seeing another high of $220.2K in early December. Weekly downloads were relatively steady, with a slight dip mid-quarter, ranging from 9.3K to 14.3K. The game’s weekly active users remained consistently strong, fluctuating between 106.8K and 126K throughout the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed notable revenue spikes, with a peak of approximately $289.9K in mid-October and another high of $285.5K in the last week of December. Weekly downloads remained stable, ranging from 5.2K to 9.5K. The game’s weekly active users showed a slight decline from 196.4K in late October to about 160.2K by the end of December.
Hero Clash: Playtime Go by Glaciers Game, although a newer entry, showed promising trends. Weekly revenue saw a steady increase from $41 at the end of November to approximately $3.3K by the end of December. Weekly downloads peaked at nearly 29.5K in early December before dropping to about 4.7K by the end of the month. The game’s weekly active users also saw a rise, peaking at around 31.2K in mid-December before decreasing to 12.2K by the end of the month.
GODDESS OF VICTORY: NIKKE by Level Infinite, launched at the end of October, showed an initial surge in weekly revenue, peaking at around $65.3K in early November. However, it settled at approximately $27.6K by the end of December. Weekly downloads started strong at about 30.5K but dropped to around 2K by the end of the quarter. The game’s weekly active users followed a similar trend, starting at 31.8K in early November and ending at approximately 10.2K by the end of December.
These trends highlight the dynamic nature of the 3D anime game market on Android in France. For more detailed insights and data, visit Sensor Tower.